P1:
- Pick up motes of light (prevents death to Extinguish)- Kills adds away from boss (prevents DR on adds)
- 1 > 2 > 3
- Frontal from Hulk
- Interrupt
- Stagger intercept Beetles to manage DoT
- HEROIC: Kill eggs dropped from adds
- Take Fear DoT away for drop-off damage and dispel (easy with dispels)
- Dodge lines of purple circles (Twisted Appendage)
- Tanks take Tankbuster Circle (Dark Devastation) away from raid, and manage taunts
- HEROIC: Drops pool, so manage pools together
- 100 Energy stack in melee
- Lasts until Liadrin reaches 100 energy
- Heal absorb during tendrils (Abyssal Grasp)
- HEROIC: Prevent orbs getting to Liadrin
P2:- 1 min to kill boss, so lust
- Take out personal circles (possible strategies for placement, but let's see)
- Avoid emanating shards (6 hits kills) from these circles (Gates)- Tank debuff (Negation) removed walking into gate but causes raidwide damage, so manage; kills if not removed in 12 s
P1: - Pick up motes of light (prevents death to Extinguish) - Kills adds away from boss (prevents DR on adds) - 1 > 2 > 3 - Frontal from Hulk - Interrupt - Stagger intercept Beetles to manage DoT - HEROIC: Kill eggs dropped from adds - Take Fear DoT away for drop-off damage and dispel (easy with dispels) - Dodge lines of purple circles (Twisted Appendage) - Tanks take Tankbuster Circle (Dark Devastation) away from raid, and manage taunts - HEROIC: Drops pool, so manage pools together - 100 Energy stack in melee - Lasts until Liadrin reaches 100 energy - Heal absorb during tendrils (Abyssal Grasp) - HEROIC: Prevent orbs getting to Liadrin P2: - 1 min to kill boss, so lust - Take out personal circles (possible strategies for placement, but let's see) - Avoid emanating shards (6 hits kills) from these circles (Gates) - Tank debuff (Negation) removed walking into gate but causes raidwide damage, so manage; kills if not removed in 12 s