PREPARATION
P1/I/P2
Mark eight cardinal and ordinal points for add calls
HER: Odds and Evens
- - - - -
TLDR
- Multiple target/cleave builds
- Lust on pull (may transition to P2 once comfortable)
- Avoid middle (
Soulcoil Well triggers
Soulcoiled into
Soulcoil Rite)
- Boss health to 50% (Intermission) before Energy (from
Soulcoil Well
Soulcoil Rite
Soulcoil Ignition ) to 100 or wipe (
Uncoiled Rage)
- Prevent adds reaching middle (
Soulcoil Well triggers
Soulcoil Rite)
- HER Intermission: Use soak/personal circles to clear corpses (
Vessel of Awakening)
- Target priorities: Shielded adds > Non-shielded adds > Boss/Echoes
- - - - -
NON-NEGOTIABLES
-P1/P2 "CIRCLES OUT": When pulled in and knocked out (
Essence Rend ) take beams to outside to drop rotating pool (
Latent Cultist); Magic debuff but only dispel once in position
-P1/P2 "SHIELDS": Ranged/magic damage to break shields (
Gravebound Advance) of adds (Restless Amani); can be CC'd but not taunted until shield is broken; rotating pools can damage adds; off-tank pick up once shields down while ranged nuke; care from death AoE (
Corpse Blight) so tank away from melee and boss; shields restored on channel (
Soulcoil Ignition) so prioritise; HER: Resurrected on Intermission
- P1/P2 "BOMB": Do not be ahead of the boss if not tank target (
Possession Barrage)
- I "BEAM": Don't be in the beam on cast completion (
Soul Transfer)
- I "ECHO" Nuke called add (Echo of Jawae)
- HER I "SOAK": Odds or Evens (
Hungering Pyre); non-soakers get personal circles (
Slithering Flame); both can clear corpses, personal ones can damage raised adds (video guides and Adventure Guide disagree on soak clearance)
- P2 "POOLS" Avoid relocating pools (
Invoke into
Entwined Step from
Latent Cultist)
- - - - -
TANKS
- P1/P2 Stacking damage and healing reduction (
Hollowing Strikes); swap during bomb (
Possession Barrage)
- P1/P2 Take bomb away (
Possession Barrage) but don't LoS through middle
- P1/P2 HER: May need to stack adds at a named spot for soak damage/cleave during Intermission
- - - - -
HEALERS/DEFENSIVES
- P1/P2 Bursts (
Soulcoil Ignition)
- P1/I/P2 Care (HER:
Ritual Burn;
Vessel of Awakening)
- P1/P2 Dispels (
Essence Rend) but only when target in position
- P2 Increased damage (
Uncoiling)
- - - - -
OTHER
- P1/P2 Dodge (
Soulcoil Ignition into
Anguished Echoes)
- - - - -
https://mrt-notes.vercel.app/note/edit/2039
PREPARATION
P1/I/P2
Mark eight cardinal and ordinal points for add calls
HER: Odds and Evens
- - - - -
TLDR
- Multiple target/cleave builds
- Lust on pull (may transition to P2 once comfortable)
- Avoid middle ({spell:1284032} |cffFFBB33Soulcoil Well|r triggers {spell:1290361} |cffFFBB33Soulcoiled|r into {spell:1284033} |cffFFBB33Soulcoil Rite|r)
- Boss health to 50% (Intermission) before Energy (from {spell:1284032} |cffFFBB33Soulcoil Well|r {spell:1284033} |cffFFBB33Soulcoil Rite|r {spell:1285681} |cffFFBB33Soulcoil Ignition|r ) to 100 or wipe ({spell:1284034} |cffFFBB33Uncoiled Rage|r)
- Prevent adds reaching middle ({spell:1284032} |cffFFBB33Soulcoil Well|r triggers {spell:1284033} |cffFFBB33Soulcoil Rite|r)
- HER Intermission: Use soak/personal circles to clear corpses ({spell:1295263} |cffFFBB33Vessel of Awakening|r)
- Target priorities: Shielded adds > Non-shielded adds > Boss/Echoes
- - - - -
NON-NEGOTIABLES
-P1/P2 "CIRCLES OUT": When pulled in and knocked out ({spell:1287426} |cffFFBB33Essence Rend|r ) take beams to outside to drop rotating pool ({spell:1287198} |cffFFBB33Latent Cultist|r); Magic debuff but only dispel once in position
-P1/P2 "SHIELDS": Ranged/magic damage to break shields ({spell:1287533} |cffFFBB33Gravebound Advance|r) of adds (Restless Amani); can be CC'd but not taunted until shield is broken; rotating pools can damage adds; off-tank pick up once shields down while ranged nuke; care from death AoE ({spell:1294729} |cffFFBB33Corpse Blight|r) so tank away from melee and boss; shields restored on channel ({spell:1285681} |cffFFBB33Soulcoil Ignition|r) so prioritise; HER: Resurrected on Intermission
- P1/P2 "BOMB": Do not be ahead of the boss if not tank target ({spell:1284103} |cffFFBB33Possession Barrage|r)
- I "BEAM": Don't be in the beam on cast completion ({spell:1292248} |cffFFBB33Soul Transfer|r)
- I "ECHO" Nuke called add (Echo of Jawae)
- HER I "SOAK": Odds or Evens ({spell:1289855} |cffFFBB33Hungering Pyre|r); non-soakers get personal circles ({spell:1294933} |cffFFBB33Slithering Flame|r); both can clear corpses, personal ones can damage raised adds (video guides and Adventure Guide disagree on soak clearance)
- P2 "POOLS" Avoid relocating pools ({spell:1299673} |cffFFBB33Invoke|r into {spell:1293497} |cffFFBB33Entwined Step|r from {spell:1287198} |cffFFBB33Latent Cultist|r)
- - - - -
TANKS
- P1/P2 Stacking damage and healing reduction ({spell:1284110} |cffFFBB33Hollowing Strikes|r); swap during bomb ({spell:1284103} |cffFFBB33Possession Barrage|r)
- P1/P2 Take bomb away ({spell:1284103} |cffFFBB33Possession Barrage|r) but don't LoS through middle
- P1/P2 HER: May need to stack adds at a named spot for soak damage/cleave during Intermission
- - - - -
HEALERS/DEFENSIVES
- P1/P2 Bursts ({spell:1285681} |cffFFBB33Soulcoil Ignition|r)
- P1/I/P2 Care (HER: {spell:1297624} |cffFFBB33Ritual Burn|r; {spell:1295263} |cffFFBB33Vessel of Awakening|r)
- P1/P2 Dispels ({spell:1287426} |cffFFBB33Essence Rend|r) but only when target in position
- P2 Increased damage ({spell:1290003} |cffFFBB33Uncoiling|r)
- - - - -
OTHER
- P1/P2 Dodge ({spell:1285681} |cffFFBB33Soulcoil Ignition|r into {spell:1294846} |cffFFBB33Anguished Echoes|r)
- - - - -
https://mrt-notes.vercel.app/note/edit/2039