Rr

Preview

Rik

Phase 1: Party Starter

Amplifiers

Calls downAmplifierson the boss' location and at a player's location.

Gain Energy over time.

The gain is increased if the boss is within 15 yards.

Players drain Energy by clicking an amplifier to channel on it.

Leave the radius of the circle to stop channeling.

At full Energy, the amplifier deals lethal damage to the raid.

Heroic: Stacks a DoT on you as a you channel.

IMAGE_SPELLID Resonant Echoes

When cast, this causes allAmplifiersto emit IMAGE_SPELLID Resonant Echoes projectiles.

Stacks a DoT when hit.

Heroic: Mind Controls any player hit by 2 stacks.

Break the Mind Control by dealing damage to the player.

IMAGE_SPELLID Faulty Zap

Places a circle on random players that activates after a couple of seconds.

Deals damage and increases Nature damage taken by anyone in the circle.

Tank: IMAGE_SPELLID Sonic Blast

Each melee swing emits a frontal cone, dealing Sonic damage.

This damage is not reduced by Armor.

Applies a stacking debuff that increases Sonic damage taken.

Tank swap as soon as the debuff falls off.

Heroic: IMAGE_SPELLID Sparkblast Ignition

Drops 5 barrels into the arena, which need to be killed before they explode.

Attacking the barrels increases Haste and Movement Speed.

Phase 2: Hype Hustle!

IMAGE_SPELLID Blaring Drop

Boss takes 99% reduced damage for the phase.

The boss will emit deadly waves, one at a time, which travel outwards.

Stand in the Amplifier with a IMAGE_MARKERblue circleIMAGE_MARKER to get knocked over the ring.

Dodge all the IMAGE_SPELLID Resonant Echoes !

MRT String
Rik

Phase 1: Party Starter
Amplifiers
|cffBBBBBBCalls down|rAmplifier|cffFFD100s|r|cffBBBBBBon the boss' location and at a player's location.|r
Gain Energy over time.
The gain is increased if the boss is within 15 yards.
Players drain Energy by clicking an amplifier to channel on it.
Leave the radius of the circle to stop channeling.
At full Energy, the amplifier deals lethal damage to the raid.
|cfffff700Heroic: Stacks a DoT on you as a you channel.|r
{spell:468119} |cffFFBB33Resonant Echoes|r
|cffBBBBBBWhen cast, this causes all|rAmplifier|cffFFD100s|r|cffBBBBBBto emit |r{spell:468119} |cffFFBB33Resonant Echoes|r |cffBBBBBBprojectiles.|r
Stacks a DoT when hit.
|cffffd500Heroic: Mind Controls any player hit by 2 stacks.|r
|cffffd500Break the Mind Control by dealing damage to the player.|r
{spell:466961} |cffFFBB33Faulty Zap|r
|cffBBBBBBPlaces a circle on random players that activates after a couple of seconds.|r
Deals damage and increases Nature damage taken by anyone in the circle.
Tank: {spell:464488} |cffFFBB33Sonic Blast|r
|cffBBBBBBEach melee swing emits a frontal cone, dealing Sonic damage.|r
This damage is not reduced by Armor.
Applies a stacking debuff that increases Sonic damage taken.
Tank swap as soon as the debuff falls off.
|cfffbff00Heroic: |r{spell:472306} |cffFFBB33Sparkblast Ignition|r
|cfffbff00Drops 5 barrels into the arena, which need to be killed before they explode.|r
|cfffbff00Attacking the barrels increases Haste and Movement Speed.|r
Phase 2: Hype Hustle!
{spell:467991} |cffFFBB33Blaring Drop|r
|cffff0000Boss takes 99% reduced damage for the phase.|r
The boss will emit deadly waves, one at a time, which travel outwards.
Stand in the Amplifier with a {square}blue circle{square} to get knocked over the ring.
Dodge all the {spell:468119} |cffFFBB33Resonant Echoes|r !

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